The Kendir Studios team is pleased to announce that the Mathematics and Science Modules for 6th grade are now available for purchase at Worten Marketplace.
After purchasing, the platform provides you with a product activation key, which can be used later on our website to grant access to the acquired Module, that should later be transferred.
What are the Modules?
Aiming at the curriculum content taught in 6th grade, the Modules are compilations of educational games that promise to revolutionize the learning of Mathematics and Science.
For each subject, six Modules have been created (each with an average of six games and a compilation quiz called “Gincana”), with content covering various points of the currently enforced Essential Learnings. It's also possible, within each game, to choose from three levels of difficulty, which alter not only the gameplay but also the questions posed to the student. In total, we provide over a hundred experiences that promise to make learning more dynamic!
The Modules are adapted and constructed according to the latest Essential Learnings, thus fulfilling the proposed objectives, framed in a promising way for the development of meaningful learning.
Music: Energetic Upbeat by WinnieTheMoog, em https://filmmusic.io/song/6033-energetic-upbeat. Licensed under CC BY 4.0: https://filmmusic.io/standard-license
Inside and outside the classroom
Apart from being excellent study aids outside the classroom, Kendir Studios' educational games are also available for purchase by teachers and schools, where they can streamline lesson plans at a low cost. For about €1 per student per month on each subject, reaping the benefits of Game-Based Learning is like buying a snack!
The teacher also has access to students' results within the games, allowing them to analyze the class's progress and understand which content should eventually be reviewed. Available on a wide variety of school-used devices, our games promise flexibility.